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Mistik Studios, an Indigenous and queer-led game development studio based in Saskatchewan, is creating Kitch Witch, a game that merges Indigenous cultural elements with simulation gameplay.
The project, led by creative director Kay-Lynne Fehr and her husband Marentin Fehr, draws inspiration from games like Harvest Moon and Stardew Valley, while also reflecting Fehr's personal experiences with food security and community gardening through her non-profit Mistik Collective.The game follows a young witch who inherits her grandma's culinary clinic, using magical food to aid adventurers.
Fehr emphasizes the importance of creating games that resonate with Indigenous youth and broader audiences, showcasing vibrant cultural elements that celebrate Indigenous languages and traditions.
Despite being a small four-person team, Mistik Studios is collaborating with local organizations like SaskInteractive and SK Arts to bring the game to market.An early access version is expected in fall 2027, with fans able to follow development through Patreon or Steam.
The project highlights the growing presence of Indigenous voices in the Canadian gaming industry, challenging stereotypes about the Prairies' role in tech and entertainment.